Mar 14, 2026  
2026-2027 Undergraduate Academic Catalog 
    
2026-2027 Undergraduate Academic Catalog
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UXD 1001 - Human-Centered Design

3 lecture hours 0 lab hours 3 credits
Course Description
This workshop-style course introduces human-centered design as a foundation for creating useful, enjoyable, and accessible products, services, and systems. Open to all majors, the course builds core user experience (UX) skills through hands-on projects that simulate real-world design scenarios and guide students through the design process from foundational research and ideation through prototyping, testing, and handoff. Students also explore a brief history of user-friendliness and the evolution of usability, behavioral design, cognitive biases, visual design fundamentals, gamification, design ethics (including dark design patterns), and user advocacy. Students learn human-centered approaches to designing with and for AI, with emphasis on ethics, bias mitigation, and trust. By the end of the course, students will develop a portfolio tailored to their major.
Prereq: None
Note: None
This course meets the following Raider Core CLO Requirement: None
Course Learning Outcomes
Upon successful completion of this course, the student will be able to:
 

  • Apply human-centered design to create accessible, useful products, services, and systems
  • Apply behavioral design, cognitive bias awareness, and ethical gamification to avoid dark patterns
  • Create and refine visual artifacts and prototypes using Canva and Figma
  • Conduct and synthesize user research to define needs and inform decisions
  • Design with and for AI responsibly, addressing ethics, bias mitigation, and trust
  • Advocate for users by communicating design intent and handoff through clear documentation and deliverables
  • Produce a portfolio-ready  resume and case study tailored to their major and goals

Prerequisites by Topic
 

  • None

Course Topics
 

  • UX history: user-friendliness and usability evolution
  • Human-centered design foundations (including accessibility)
  • Design ethics and dark patterns
  • Behavioral design and cognitive biases
  • Ethical gamification principles
  • Visual design fundamentals
  • Design thinking and design sprint
  • Designing with and for AI: ethics, bias mitigation, trust
  • User advocacy and stakeholder communication
  • Portfolio artifacts: case study, reflection, handoff documentation

Coordinator
Dr. Nadya Shalamova



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